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188
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SOFSEM
2009
Springer
16 years 3 months ago
When Analysis Fails: Heuristic Mechanism Design via Self-correcting Procedures
Abstract. Computational mechanism design (CMD) seeks to understand how to design game forms that induce desirable outcomes in multiagent systems despite private information, self-i...
David C. Parkes
204
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ECIR
1998
Springer
15 years 8 months ago
Evaluation of Interfaces for IRS: Modelling End-User Searching Behaviour
This paper describes an investigation in progress into the searching behaviour of end-users and how it is affected by interface design. The project focused on qualitative data gat...
Victoria Manglano, Micheline Beaulieu, Stephen E. ...
ATAL
2006
Springer
15 years 10 months ago
Multi-robot learning with particle swarm optimization
We apply an adapted version of Particle Swarm Optimization to distributed unsupervised robotic learning in groups of robots with only local information. The performance of the lea...
Jim Pugh, Alcherio Martinoli
ACMSE
2006
ACM
16 years 25 days ago
Evaluation of a location-linked notes system
We present a location-aware messaging system that lets users read and post notes linked to a particular location. We developed multiple clients (designed to run on desktop compute...
Manas Tungare, Ingrid Burbey, Manuel A. Pér...
ATAL
2008
Springer
15 years 8 months ago
An adaptive probabilistic trust model and its evaluation
In open settings, the participants are autonomous and there is no central authority to ensure the felicity of their interactions. When agents interact in such settings, each relie...
Chung-Wei Hang, Yonghong Wang, Munindar P. Singh