Abstract. Computational mechanism design (CMD) seeks to understand how to design game forms that induce desirable outcomes in multiagent systems despite private information, self-i...
This paper describes an investigation in progress into the searching behaviour of end-users and how it is affected by interface design. The project focused on qualitative data gat...
Victoria Manglano, Micheline Beaulieu, Stephen E. ...
We apply an adapted version of Particle Swarm Optimization to distributed unsupervised robotic learning in groups of robots with only local information. The performance of the lea...
We present a location-aware messaging system that lets users read and post notes linked to a particular location. We developed multiple clients (designed to run on desktop compute...
In open settings, the participants are autonomous and there is no central authority to ensure the felicity of their interactions. When agents interact in such settings, each relie...