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CORR
2010
Springer
151views Education» more  CORR 2010»
15 years 6 months ago
The Challenge of Believability in Video Games: Definitions, Agents Models and Imitation Learning
In this paper, we address the problem of creating believable agents (virtual characters) in video games. We consider only one meaning of believability, "giving the feeling of...
Fabien Tencé, Cédric Buche, Pierre D...
EC
2000
96views ECommerce» more  EC 2000»
15 years 6 months ago
Multiobjective Evolutionary Algorithms: Analyzing the State-of-the-Art
Solving optimization problems with multiple (often conflicting) objectives is, generally, a very difficult goal. Evolutionary algorithms (EAs) were initially extended and applied ...
David A. van Veldhuizen, Gary B. Lamont
ASPLOS
2010
ACM
16 years 1 months ago
Characterizing processor thermal behavior
Temperature is a dominant factor in the performance, reliability, and leakage power consumption of modern processors. As a result, increasing numbers of researchers evaluate therm...
Francisco J. Mesa-Martinez, Ehsan K. Ardestani, Jo...
PERVASIVE
2007
Springer
16 years 20 days ago
Explorations and Experiences with Ambient Information Systems
We have developed a series of ambient information systems and used each in our research lab for extended periods of time. The systems use technologies such as RFID, RSS, and Phidg...
John T. Stasko, Myungcheol Doo, Brian Dorn, Christ...
AMTA
2004
Springer
15 years 12 months ago
Interlingual Annotation for MT Development
MT systems that use only superficial representations, including the current generation of statistical MT systems, have been successful and useful. However, they will experience a p...
Florence Reeder, Bonnie J. Dorr, David Farwell, Ni...