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ACMDIS
2000
ACM
15 years 11 months ago
Just-in-Time Design in a Fast-Paced Product Group
In real world development environments where deadlines are fixed, a designer must craft a process that works with the team and within the constraints of a project. The traditional...
Margo Lustig Ezekiel
ICALT
2006
IEEE
16 years 23 days ago
Lessons from LAMS for IMS Learning Design
LAMS (the Learning Activity Management System) is a Learning Design system with a particular focus on sequencing of collaborative learning activities. This paper reviews a number ...
James Roland Dalziel
PVLDB
2008
119views more  PVLDB 2008»
15 years 5 months ago
Comparing and evaluating mapping systems with STBenchmark
Schema mappings are fundamental building blocks in many information integration applications. Designing mappings is a timeconsuming process and for that reason many mapping system...
Bogdan Alexe, Wang Chiew Tan, Yannis Velegrakis
IVA
2005
Springer
16 years 6 days ago
The Behavior Oriented Design of an Unreal Tournament Character
Abstract. This paper presents a case study for using a relatively recently developed methodology, Behavior Oriented Design, to develop an Intelligent Virtual Agent (IVA). Our usabi...
Samuel J. Partington, Joanna Bryson
SPIRE
1999
Springer
15 years 11 months ago
Design Patterns for Collaborative Systems
Collaborative applications provide a group of users with the facility to communicate and share data in a coordinate way. In this paper we propose a pattern system to design the ba...
Luis A. Guerrero, David A. Fuller