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» Design and Development of the Long-Jumping
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DIGITEL
2008
IEEE
16 years 1 months ago
Development of Educational Videogames in m-Learning Contexts
The educational gaming field is rapidly growing both in acceptance and variety. Within this variety, the technological evolution of wireless/handheld (W/H) computing devices is op...
Pablo Lavín-Mera, Pablo Moreno-Ger, Baltasa...
KBSE
2007
IEEE
16 years 28 days ago
Iterative model-driven development of adaptable service-based applications
Flexibility and interoperability make web services well suited for designing highly-customizable reactive service-based applications, that is interactive applications that can be ...
Leen Lambers, Hartmut Ehrig, Leonardo Mariani, Mau...
AIED
2007
Springer
16 years 25 days ago
MathGirls: Toward Developing Girls' Positive Attitude and Self-Efficacy through Pedagogical Agents
MathGirls is a pedagogical-agent-based environment designed for high-school girls learning introductory algebra. Since females are in general more interested in interactive computi...
Yanghee Kim, Quan Wei, Beijie Xu, Youngah Ko, Vess...
CIKM
2007
Springer
16 years 25 days ago
Developing learning strategies for topic-based summarization
Most up-to-date well-behaved topic-based summarization systems are built upon the extractive framework. They score the sentences based on the associated features by manually assig...
Ouyang You, Sujian Li, Wenjie Li
MODELS
2007
Springer
16 years 23 days ago
Statechart Development Beyond WYSIWYG
Modeling systems based on semi-formal graphical formalisms, such as Statecharts, have become standard practice in the design of reactive embedded devices. Statecharts are often mor...
Steffen Prochnow, Reinhard von Hanxleden