The KidsRoom is a perceptually-based, interactive, narrative playspace for children. Images, music, narration, light, and sound effects are used to transform a normal child's...
Aaron F. Bobick, Stephen S. Intille, James W. Davi...
Problem frames are a relatively new approach to requirements engineering, promising benefits not only in elicitation but also in subsequent design, by allowing their users to selec...
Although libraries are public spaces in which individuals engage in a range of social and informational activities, few researchers in library and information science use ethnogra...
Perceptual factors that effect monocular, transparent (a.k.a "see-thru") head mounted displays include binocular rivalry, visual interference, and depth of focus. We rep...
We present a study of using camera-phones and visual-tags to access mobile services. Firstly, a userexperience study is described in which participants were both observed learning ...
Eleanor F. Toye, Richard Sharp, Anil Madhavapeddy,...