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CHI
2004
ACM
16 years 7 months ago
Social interaction in 'there'
Persistent online environments, such as multi-player games, exhibit a complex social organisation. These environments often feature large social groupings and elaborate cooperativ...
Barry Brown, Marek Bell
ICSE
2003
IEEE-ACM
16 years 6 months ago
Precise Dynamic Slicing Algorithms
Dynamic slicing algorithms can greatly reduce the debugging effort by focusing the attention of the user on a relevant subset of program statements. In this paper we present the d...
Xiangyu Zhang, Rajiv Gupta, Youtao Zhang
PERCOM
2004
ACM
16 years 6 months ago
Modelling and Using Imperfect Context Information
Most recently developed context-aware software applications make unrealistic assumptions about the quality of the available context information, which can lead to inappropriate ac...
Karen Henricksen, Jadwiga Indulska
APSEC
2005
IEEE
16 years 8 days ago
Systematic Use Case Interviews for Specification of Automotive Systems
Automotive software systems are becoming increasingly complex, driven both by advances in technology and by demands for more powerful applications. The design of such complex syst...
Shariful Islam, Hannes Omasreiter
IV
2005
IEEE
131views Visualization» more  IV 2005»
16 years 6 days ago
A Framework for Visualising Large Graphs
Visualising large graphs faces the challenges of both data complexity and visual complexity. This paper presents a framework for visualising large graphs that reduces data complex...
Wanchun Li, Seok-Hee Hong, Peter Eades