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CANDC
2009
ACM
16 years 1 months ago
Reflections on craft: probing the creative process of everyday knitters
Crafters today blend age-old techniques such as weaving and pottery with new information and communication technologies such as podcasts, online instructions, and blogs. This inte...
Daniela Karin Rosner, Kimiko Ryokai
CHI
2010
ACM
16 years 1 months ago
Understanding and evaluating cooperative games
Cooperative design has been an integral part of many games. With the success of games like Left4Dead, many game designers and producers are currently exploring the addition of coo...
Magy Seif El-Nasr, Bardia Aghabeigi, David Milam, ...
CHI
2007
ACM
16 years 7 months ago
Comparing physical, automatic and manual map rotation for pedestrian navigation
It is well-established finding that people find maps easier to use when they are aligned so that "up" on the map corresponds to the user's forward direction. With m...
Will Seager, Danae Stanton Fraser
CHI
2005
ACM
16 years 7 months ago
The vacuum: facilitating the manipulation of distant objects
We present the design and evaluation of the vacuum, a new interaction technique that enables quick access to items on areas of a large display that are difficult for a user to rea...
Anastasia Bezerianos, Ravin Balakrishnan
CHI
2010
ACM
16 years 1 months ago
Effects of interior bezels of tiled-monitor large displays on visual search, tunnel steering, and target selection
Tiled-monitor large displays are widely used in various application domains. However, how their interior bezels affect user performance and behavior has not been fully understood....
Xiaojun Bi, Seok-Hyung Bae, Ravin Balakrishnan