The “Control of Fear” project is an interactive art exhibition project to provide the general public an opportunity to experience what might occur to them if their lives were ...
Microservers are networked embedded devices that accept user tasks on demand and execute them on real world information collected by sensors. Sharing intermediate sensing and comp...
Abstract. We present Supple, a novel toolkit which automatically generates interfaces for ubiquitous applications. Designers need only specify declarative models of the interface a...
Krzysztof Gajos, David B. Christianson, Raphael Ho...
We present a generic approach to multimodal fusion which we call context based multimodal integration. Key to this approach is that every multimodal input event is interpreted and...
Creating realistic artificially-intelligent characters is seen as one of the major challenges of the commercial games industry. Historically, character behavior has been specifie...
Matthew McNaughton, James Redford, Jonathan Schaef...