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ACMACE
2008
ACM
15 years 9 months ago
Motion controlled mobile 3D multiplayer gaming
Due to limitations in the user interface one of the oft cited most desirable features for mobile games is that they can be played using a single button. However, games using this ...
Fadi Chehimi, Paul Coulton
198
Voted
CHI
2007
ACM
16 years 7 months ago
A study of out-of-turn interaction in menu-based, IVR, voicemail systems
We present the first user study of out-of-turn interaction in menu-based, interactive voice-response systems. Out-ofturn interaction is a technique which empowers the user (unable...
Saverio Perugini, Taylor J. Anderson, William F. M...
VRST
2005
ACM
16 years 13 days ago
A 2D-3D integrated environment for cooperative work
This paper proposes a novel tabletop display system for natural communication and flexible information sharing. The proposed system is specifically designed for integration of 2...
Kousuke Nakashima, Takashi Machida, Kiyoshi Kiyoka...
MOBISYS
2003
ACM
16 years 6 months ago
Characterizing Mobility and Network Usage in a Corporate Wireless Local-Area Network
Wireless local-area networks are becoming increasingly popular. They are commonplace on university campuses and inside corporations, and they have started to appear in public area...
Magdalena Balazinska, Paul Castro
173
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IJVR
2007
124views more  IJVR 2007»
15 years 6 months ago
The Effect of Gaps Between Displays on Spatial Perception and Cognition Tasks in Virtual Environments
—We propose the concept of Gap Between Displays (GBD) as a component of immersion in virtual environment systems. We hypothesized that GBD may reduce users’ task performance in...
Yi Wang, Kunmi Otitoju, Tong Liu, Sijung Kim, Doug...