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EHCI
1998
15 years 8 months ago
Toward the Automatic Construction of Task Models from Object-Oriented Diagrams
: Task models bridge the gap between HCI and Software Engineering. They are useful both for interface design and for generating user interface code and user documentation. These be...
Shijian Lu, Cécile Paris, Keith Vander Lind...
GLOBECOM
2009
IEEE
16 years 1 months ago
Development Framework for Implementing FPGA-Based Cognitive Network Nodes
—This paper identifies important features a cognitive radio framework should provide, namely a virtual architecture ware abstraction, an adaptive run-time system for managing co...
Jorg Lotze, Suhaib A. Fahmy, Juanjo Noguera, Baris...
ICCAD
2007
IEEE
139views Hardware» more  ICCAD 2007»
16 years 1 months ago
Using functional independence conditions to optimize the performance of latency-insensitive systems
—In latency-insensitive design shell modules are used to encapsulate system components (pearls) in order to interface them with the given latency-insensitive protocol and dynamic...
Cheng-Hong Li, Luca P. Carloni
JWSR
2007
106views more  JWSR 2007»
15 years 6 months ago
Architecture-Driven Service Discovery for Service Centric Systems
: Service discovery has been recognised as an important aspect in the development of service centric systems, i.e., software systems which deploy web services. To develop such syst...
Alexander Kozlenkov, George Spanoudakis, Andrea Zi...
NETGAMES
2003
ACM
16 years 2 days ago
Spatial principles of level-design in multi-player first-person shooters
: This paper outlines the basic spatial principles of level design in multi-player first-person shooters with special reference to Counterstrike, basing itself on experiment, analy...
Christian Güttler, Troels Degn Johansson