This paper presents a platform in which interaction designers can effectively and rapidly develop tangible interactive prototypes by sketching. The study aims to build a platform ...
Tailorability is generally regarded as a key property of groupware systems due to the dynamics and differentiation of cooperative work. This article investigates the use of softwa...
: Users performance when seeking for information in two information spaces of different design was correlated with their cognitive abilities, and their geographic orientation abili...
In order to support interactive high-fidelity prototyping of postWIMP user interactions, we propose a multi-fidelity design method based on a unifying component-based model and su...
We propose an approach that takes as input a task model, which includes the user's view of the interactive system, and automatically discovers a set of categorized and ranked...