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VR
2010
IEEE
205views Virtual Reality» more  VR 2010»
15 years 5 months ago
Exploring individual user differences in the 2D/3D interaction with medical image data
Abstract User-centered design is often performed without regard to individual user differences. In this paper, we report results of an empirical study aimed to evaluate whether com...
Elena V. Zudilova-Seinstra, Boris W. van Schooten,...
AVI
2004
15 years 8 months ago
MediaBrowser: reclaiming the shoebox
Applying personal keywords to images and video clips makes it possible to organize and retrieve them, as well as automatically create thematically related slideshows. MediaBrowser...
Steven M. Drucker, Curtis Wong, Asta Roseway, Stev...
WWW
2001
ACM
16 years 7 months ago
Using Characters to Engage and Teach Novice Web Users: A Case Study
Starpoint Solutions was contracted by a major North American bank to design, develop, and usability test a series of five Web-based, interactive lessons teaching low- to middle-in...
Andrea H. Berman
ACMDIS
2006
ACM
16 years 20 days ago
Popcorn: the personal knowledge base
People often use powerful tools to manage the documents they encounter, but very rarely to store the mental knowledge they glean from those documents. Popcorn is a personal knowle...
Stephen Davies, Scotty Allen, Jon Raphaelson, Emil...
ICAT
2003
IEEE
15 years 12 months ago
i-ball 2: An Interaction Platform with a Crystal-Ball-Like Display for Multiple Users
The authors’ aim in this work is to develop an easy-to-use computer-human interaction (CHI) platform. In this paper, i-ball 2 (interactive/information ball 2) is introduced as a...
Keita Ushida, Hiroshi Harashima, Jun Ishikawa