Creating a 3-D game engine is not a trivial task as gamers often demand for high quality output with top notch performance in games. In this paper, we show you how various real-ti...
An important step in the development of large-scale distributed reactive systems is the design of effective system architectures. The early availability of prototypes facilitates...
Reverse Engineering is a process fraught with imperfections. The importance of dealing with non-precise, possibly inconsistent data explicitly when interacting with the reverse en...
Abstract. Requirements Engineering techniques, based on the fundamental notions of agency, i.e., Agent, Goal, and Intentional Dependency, have been recognized as having the potenti...
We present Binary Refactoring: a software engineering technique for improving the implementation of programs without modifying their source code. While related to regular refactor...