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CSE
2009
IEEE
16 years 1 months ago
A Stigmergy Approach for Open Source Software Developer Community Simulation
—The stigmergy collaboration approach provides a hypothesized explanation about how online groups work together. In this research, we presented a stigmergy approach for building ...
Xiaohui Cui, Justin Beaver, Jim N. Treadwell, Thom...
CAISE
2006
Springer
15 years 10 months ago
Separation and Modularization of Crosscutting Social Patterns in Detailed Architectural Design
This paper outlines an aspect-oriented approach to support separation and modularization of crosscutting concerns in multi-agent systems. Aspects as abstractions to capture social ...
Carla T. L. L. Silva, Jaelson Brelaz de Castro, Jo...
UIST
2010
ACM
15 years 4 months ago
D-Macs: building multi-device user interfaces by demonstrating, sharing and replaying design actions
Multi-device user interface design mostly implies creating a suitable interface for each targeted device, using a diverse set of design tools and toolkits. This is a time consumin...
Jan Meskens, Kris Luyten, Karin Coninx
CSSE
2008
IEEE
16 years 1 months ago
Design and Implementation of the Virtual Machine Constructing on Register
: The technology of virtual machines is widely applied in many fields, such as code transplanting, cross-platform computing, and hardware simulation. The main purpose is to simulat...
Weibo Xie, Fu Ting
CODES
1996
IEEE
15 years 10 months ago
Partitioning and Exploration Strategies in the TOSCA Co-Design Flow
The TaSCA environment for hardware/software co-design of control dominated systems implemented on a single chip includes a novel approach to the system exploration phase for the e...
Alessandro Balboni, William Fornaciari, Donatella ...