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» Design Principles for Intelligent Environments
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CP
2007
Springer
16 years 13 days ago
Constructive Interval Disjunction
Shaving and constructive disjunction are two main refutation principles used in constraint programming. The shaving principle allows us to compute the singleton arc-consistency (SA...
Gilles Trombettoni, Gilles Chabert
AOSE
2003
Springer
15 years 11 months ago
From Agents to Organizations: An Organizational View of Multi-agent Systems
While multi-agent systems seem to provide a good basis for building complex software systems, this paper points out some of the drawbacks of classical “agent centered” multi-ag...
Jacques Ferber, Olivier Gutknecht, Fabien Michel
CSE
2009
IEEE
16 years 1 months ago
Reinforcement Learning of Listener Response for Mood Classification of Audio
This paper describes a method of applying a reinforcement learning artificial intelligence to categorize audio files by mood based on listener response during a performance. The s...
Jack Stockholm, Philippe Pasquier
CSCW
2000
ACM
15 years 10 months ago
MUSICFX: an arbiter of group preferences for computer supported collaborative workouts
Environmental factors affecting shared spaces are typically designed to appeal to the broadest audiences they are expected to serve, ignoring the preferences of the people actuall...
Joseph F. McCarthy, Theodore D. Anagnost
AAAI
2008
15 years 8 months ago
Partially Synchronized DEC-MDPs in Dynamic Mechanism Design
In this paper, we combine for the first time the methods of dynamic mechanism design with techniques from decentralized decision making under uncertainty. Consider a multi-agent s...
Sven Seuken, Ruggiero Cavallo, David C. Parkes