Sciweavers

912 search results - page 25 / 183
» Design Patterns: Abstraction and Reuse of Object-Oriented De...
Sort
View
DT
2006
94views more  DT 2006»
15 years 6 months ago
A Component-Based Design Environment for ESL Design
gn: abstraction and reuse. The authors present an ESL design flow using the Gezel language. Using several very different design examples, they this design flow supports their case ...
Patrick Schaumont, Ingrid Verbauwhede
MEMOCODE
2005
IEEE
15 years 11 months ago
PyPBS design and methodologies
This paper presents results on processor specification from a specialized high-level finite state machine (FSM) language. The language is an extension and enhancement of earlier...
Greg Hoover, Forrest Brewer
EUROPAR
2003
Springer
15 years 11 months ago
The Design of an API for Strict Multithreading in C++
Abstract. This paper deals with the design of an API for building distributed parallel applications in C++ which embody strict multithreaded computations. The API is enhanced with ...
Wolfgang Blochinger, Wolfgang Küchlin
FDL
2006
IEEE
16 years 15 hour ago
Reusing Real-Time Systems Design Experience
To ensure correctness and performance of real-time embedded systems, early evaluation of properties is needed. Based on design experience for real-time systems and using the conce...
Oana Florescu, Jeroen Voeten, Marcel Verhoef, Henk...
ECOOPW
1999
Springer
15 years 10 months ago
Correct Composition of Design Components
In this paper, we describe a method for the composition of components that are relatively correct under a particular criterion. The notion of composition pattern is also introduce...
Jing Dong, Paulo S. C. Alencar, Donald D. Cowan