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CHI
2011
ACM
14 years 10 months ago
A phenomenology of human-electricity relations
This paper investigates the philosophical question of how we can experience energy with the aim of informing the design of future ways of experiencing energy by means of technolog...
James Pierce, Eric Paulos
CHI
2004
ACM
16 years 7 months ago
Designing interfaces that influence group processes
The goal of this research is to build and evaluate collaborative tools that persuade behavior change over a group of individuals. Preliminary work in this area is presented and fu...
Joan Morris DiMicco
ICALT
2008
IEEE
16 years 1 months ago
Designing Collaborative Learning Applications
Future collaborative learning technologies are characterized by the CSCL community as highly malleable and flexible. A promising approach for meeting these expectations is to use ...
Jacques Lonchamp
GAMEON
2001
15 years 8 months ago
Palm Game Design
Though the Palm is mainly a business tool, many games have been developed for it and more are published daily. This article starts by examining the status of game development on t...
Pieter Spronck
WSC
1998
15 years 8 months ago
Identifying Important Factors in Deterministic Investment Problems Using Design of Experiments
For large investment projects sensitivity analysis is an important tool to determine which factors need further analysis and/or can jeopardize the future of a project. In practice...
Willem J. H. Van Groenendaal, Jack P. C. Kleijnen