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ATAL
2005
Springer
16 years 5 days ago
Design by Contract Deontic Design Language for Multiagent Systems
Abstract. Design by contract is a well known theory that views software construction as based on contracts between clients (callers) and suppliers (routines), relying on mutual obl...
Christophe Garion, Leendert van der Torre
IJBIS
2010
135views more  IJBIS 2010»
15 years 3 months ago
The next generation Grid: an infrastructure for global business systems
This paper traces the evolution of the Grid and discusses the potential of the Grid as a future infrastructure adapted to the dynamics of global business systems
Soha Maad, Brian A. Coghlan
CSSE
2008
IEEE
16 years 1 months ago
A Markov Game Theory-Based Risk Assessment Model for Network Information System
—Risk assessment is a very important tool to acquire a present and future security status of the network information system. Many risk assessment approaches consider the present ...
Cui Xiaolin, Xiaobin Tan, Zhang Yong, Hongsheng Xi
CSCW
2010
ACM
16 years 3 months ago
Communication, collaboration, and bugs: the social nature of issue tracking in small, collocated teams
Issue tracking systems help organizations manage issue reporting, assignment, tracking, resolution, and archiving. Traditionally, it is the Software Engineering community that res...
Dane Bertram, Amy Voida, Saul Greenberg, Robert Wa...