: Despite the fact, that testing and integration belong to the most critical and time consuming activities especially in big software development projects, most projects are still ...
: Collaborative learning environments require carefully crafted designs –both technical and social. This paper presents a model describing how to design socio-technical environme...
— In this paper we introduce a classification of intrinsically compliant joint mechanisms. Furthermore, we outline design considerations for realizing such devices in order to m...
Oliver Eiberger, Sami Haddadin, Michael Weis, Alin...
With special focus on software architectural issues, we report from the first two major phases of a software development project. Our experience suggests that explicit focus on so...
Michael Christensen, Christian Heide Damm, Klaus M...
In familiar design domains, expert designers are able to quickly focus on “good designs”, based on constraints they have learned while exploring the design space. This ability ...