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ICASSP
2008
IEEE
16 years 1 months ago
Sequential experimental design for misspecified nonlinear models
In design of experiments for nonlinear regression model identification, the design criterion depends on the unknown parameters to be identified. Classical strategies consist in ...
H. ElAbiad, Laurent Le Brusquet, Marie-Eve Davoust
DIGRA
2003
Springer
15 years 12 months ago
Participatory design and opposing interests in development of educational computer games
In this study we have followed a participatory design process in a class of children aged 11 and 12. The development team, a group of Danish schoolteachers, invited the children t...
Rikke Magnussen, Morten Misfeldt, Tasha Buch
ACMDIS
2008
ACM
15 years 8 months ago
TapGlance: designing a unified smartphone interface
The difference between using one mobile phone and another can feel like learning a new language based on our extensive experience designing mobile applications for spatial data na...
Daniel C. Robbins, Bongshin Lee, Roland Fernandez
AAAI
1994
15 years 8 months ago
Towards More Creative Case-Based Design Systems
Case-based reasoning (CBR) has a great deal to o er in supporting creative design, particularly processes that rely heavily on previous design experience, such as framing the prob...
Linda M. Wills, Janet L. Kolodner
TOOLS
1999
IEEE
15 years 11 months ago
Automatic Detection of Design Problems in Object-Oriented Reengineering
The evolution of software systems over many years often leads to unnecessarily complex and in exible designs which in turn lead to a huge amount of e ort for enhancements and main...
Oliver Ciupke