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MSE
1999
IEEE
110views Hardware» more  MSE 1999»
15 years 11 months ago
Active Learning in an Electronic Design Automation Course
This paper summarizes the rationale behind revision of an electronic design automation course and the resulting learning objectives and course model. Early experiences are highlig...
Diane T. Rover, Nayda G. Santiago, Mel M. Tsai
CHI
2010
ACM
16 years 1 months ago
Crowdsourcing graphical perception: using mechanical turk to assess visualization design
Understanding perception is critical to effective visualization design. With its low cost and scalability, crowdsourcing presents an attractive option for evaluating the large des...
Jeffrey Heer, Michael Bostock
ACMDIS
2006
ACM
16 years 17 days ago
External representations in ubiquitous computing design and the implications for design tools
One challenge for ubiquitous computing is providing appropriate tools for professional designers, thus leading to stronger user-valued applications. Unlike many previous tool-buil...
Steven Dow, T. Scott Saponas, Yang Li, James A. La...
ASPDAC
2007
ACM
131views Hardware» more  ASPDAC 2007»
15 years 10 months ago
Fast Flip-Chip Pin-Out Designation Respin by Pin-Block Design and Floorplanning for Package-Board Codesign
Deep submicron effects drive the complication in designing chips, as well as in package designs and communications between package and board. As a result, the iterative interface d...
Ren-Jie Lee, Ming-Fang Lai, Hung-Ming Chen
CHI
1994
ACM
15 years 10 months ago
What HCI designers can learn from video game designers
Computer users have tasks they need to perform, and are therefore motivated to overcome poorly designed interfaces. With video games, there is no external motivation for the task ...
Randy Pausch, Rich Gold, Tim Skelly, David Thiel