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NETGAMES
2006
ACM
16 years 15 days ago
Cheat detection for MMORPG on P2P environments
In recent years, MMORPG has become popular. In order to improve scalability of game system, several P2P-based architectures have been proposed. However, in P2P-based gaming archit...
Takato Izaiku, Shinya Yamamoto, Yoshihiro Murata, ...
CVPR
2009
IEEE
17 years 1 months ago
A Revisit of Generative Model for Automatic Image Annotation using Markov Random Fields
Much research effort on Automatic Image Annotation (AIA) has been focused on Generative Model, due to its well formed theory and competitive performance as compared with many we...
Yu Xiang (Fudan University), Xiangdong Zhou (Fudan...
IJCV
2008
282views more  IJCV 2008»
16 years 11 months ago
Stereo Matching Using Population-Based MCMC
In this paper, we propose a new stereo matching method using the population-based Markov Chain Monte Carlo (Pop-MCMC), which belongs to the sampling-based methods. Since the previo...
Wonsik Kim (Seoul National University), Joonyoung ...
CVPR
2004
IEEE
16 years 8 months ago
Collaborative Tracking of Multiple Targets
Coalescence, meaning the tracker associates more than one trajectories to some targets while loses track for others, is a challenging problem for visual tracking of multiple targe...
Ting Yu, Ying Wu
CVPR
2005
IEEE
16 years 8 months ago
Graph Embedding: A General Framework for Dimensionality Reduction
In the last decades, a large family of algorithms supervised or unsupervised; stemming from statistic or geometry theory have been proposed to provide different solutions to the p...
Shuicheng Yan, Dong Xu, Benyu Zhang, HongJiang Zha...
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