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» Design Knowledge Collection by Modeling
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AIIDE
2009
15 years 7 months ago
Optimization of Platform Game Levels for Player Experience
We demonstrate an approach to modelling the effects of certain parameters of platform game levels on the players' experience of the game. A version of Super Mario Bros has be...
Chris Pedersen, Julian Togelius, Georgios N. Yanna...
ENTCS
2007
132views more  ENTCS 2007»
15 years 6 months ago
Building Reputations for Internet Clients
We propose a design of a client reputation system that can be used to reduce unwanted traffic in the Internet. Many reputation systems proposed in the trust literature are provid...
Songjie Wei, Jelena Mirkovic
RSCTC
2010
Springer
160views Fuzzy Logic» more  RSCTC 2010»
15 years 5 months ago
Experienced Physicians and Automatic Generation of Decision Rules from Clinical Data
Abstract. Clinical Decision Support Systems embed data-driven decision models designed to represent clinical acumen of an experienced physician. We argue that eliminating physician...
William Klement, Szymon Wilk, Martin Michalowski, ...
HICSS
2009
IEEE
145views Biometrics» more  HICSS 2009»
16 years 1 months ago
Automatic Web Services Generation
This paper discusses the design and implementation of a Service Generator Toolkit (SGT) that allows web services researchers to easily create large numbers of web services. When d...
Ernest Cho, Sam Chung, Daniel Zimmerman
CIKM
2009
Springer
16 years 1 months ago
A case study on model driven data integration for data centric software development
Model Driven Data Integration is a data integration approach that proactively incorporates and utilizes metadata across the data integration process. By decoupling data and metada...
Hyeonsook Kim, Ying Zhang, Samia Oussena, Tony Cla...