For a player to enter the game-world of EverQuest, they must choose a character. Each character fulfills a particular, functional role within the game that defines the game-play e...
This position paper discusses different philosophical views of learning and the consequences of these different epistemologies on the design of online learning environments. Acade...
Abstract. While sequential behavior of single objects is fairly well understood, orchestrating the collective behavior emerging from the behaviors of individual objects continues t...
- This paper presents a technique of evolutionary design for plants in virtual worlds, inspired from Richard Dawkins' adaptive walks within the space of biomorph structures. T...
Abstract-- This work furthers the understanding of modularity in grammar-based genetic programming approaches by analyzing how different grammars may be capable of producing the sa...