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» Design: One, but in different forms
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CIG
2005
IEEE
16 years 4 days ago
Coevolution in Hierarchical AI for Strategy Games
Real-Time Strategy games present an interesting problem domain for Artificial Intelligence research. We review current approaches to developing AI systems for such games, noting th...
Daniel Livingstone
ANTSW
2004
Springer
15 years 12 months ago
How to Use Ants for Hierarchical Clustering
Abstract. We present in this paper, a new model for document hierarchical clustering, which is inspired from the self-assembly behavior of real ants. We have simulated the way ants...
Hanene Azzag, Christiane Guinot, Gilles Venturini
GI
2009
Springer
15 years 11 months ago
Passive User Integration in Social Networking Services
Abstract: Employee knowledge is a key asset of every corporate organization. Therefore organizations strive to preserve this knowledge in its different forms in a variety of ways. ...
Stephan Leutenmayr, Gernot Stenz
OHS
2001
Springer
15 years 11 months ago
Link Augmentation: A Context-Based Approach to Support Adaptive Hypermedia
In today’s adaptive hypermedia systems, adaptivity is provided based on accumulative data gained from observing the user. User modelling, the capturing of information about the ...
Christopher Bailey, Samhaa R. El-Beltagy, Wendy Ha...
REFLECTION
2001
Springer
15 years 11 months ago
A Hybrid Approach to Separation of Concerns: The Story of SADES
A number of approaches have been proposed to achieve separation of concerns. Although all these approaches form suitable candidates for separating cross-cutting concerns in a syste...
Awais Rashid