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» Design: One, but in different forms
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SASN
2003
ACM
15 years 11 months ago
Admission control in Peer-to-Peer: design and performance evaluation
Peer-to-Peer (P2P) applications and services are very common in today’s computing. The popularity of the P2P paradigm prompts the need for specialized security services which ma...
Nitesh Saxena, Gene Tsudik, Jeong Hyun Yi
MIS
2008
Springer
191views Multimedia» more  MIS 2008»
15 years 6 months ago
QoS management and control for an all-IP WiMAX network architecture: Design, implementation and evaluation
The IEEE 802.16 standard provides a specification for a fixed and mobile broadband wireless access system, offering high data rate transmission of multimedia services with differen...
Thomas Michael Bohnert, Marco Castrucci, Nicola Ci...
JOT
2007
119views more  JOT 2007»
15 years 6 months ago
Observer-Conditioned-Observable Design Pattern
The Observer-Conditioned-Observable (OCO) combines digitizing and transcoding of numeric change events. During the processing of numeric events, the transcoder converts the number...
Douglas A. Lyon, Carl F. R. Weiman
TWC
2008
106views more  TWC 2008»
15 years 6 months ago
Spatial Multiplexing Architectures with Jointly Designed Rate-Tailoring and Ordered BLAST Decoding - Part I: Diversity-Multiplex
Abstract-- The V-BLAST (vertical Bell Labs layered Space-Time) architecture involves independent coding/decoding per antenna (layer) with equal rate and power per antenna and a fix...
Yi Jiang, Mahesh K. Varanasi
FDG
2009
ACM
16 years 29 days ago
Characterizing and understanding game reviews
Game reviews are one of the primary forms of videogame journalism and are also one of the prevalent forms of discourse about games. How can we characterize them and better underst...
José Pablo Zagal, Amanda Ladd, Terris Johns...