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» Design, use and experience of e-learning systems
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BCSHCI
2009
15 years 7 months ago
Using technologies to support reminiscence
This paper is about the evolution of a system prototype called Pensieve whose goal is to support people's reminiscing practices. A number of technologies exist to manage memo...
Dan Cosley, Kathy Akey, Brian Alson, Jonathan Baxt...
TCSV
2010
15 years 1 months ago
High Performance Stereo Vision Designed for Massively Data Parallel Platforms
Abstract--Real-time stereo vision is attractive in many applications like robot navigation and 3D scene reconstruction. Data parallel platforms, e.g. GPU, is often used for real-ti...
Wei Yu, Tsuhan Chen, Franz Franchetti, James C. Ho...
MMB
1999
Springer
249views Communications» more  MMB 1999»
15 years 10 months ago
A Development Platform for the Design and Optimization of Mobile Radio Networks
The rapidly increasing traffic demand from mobile users forces network operators and service providers to extend and optimize existing networks as well as to plan entirely new mo...
Jürgen Deissner, Gerhard Fettweis, Jörg ...
CHI
2011
ACM
14 years 10 months ago
When designing usability questionnaires, does it hurt to be positive?
When designing questionnaires there is a tradition of including items with both positive and negative wording to minimize acquiescence and extreme response biases. Two disadvantag...
Jeff Sauro, James R. Lewis
DPPI
2007
ACM
15 years 10 months ago
How probes inform and influence the design process
Design and research practitioners have applied probes in their design processes to find new ways of understanding user experience, allowing them to obtain a better understanding of...
Andrés Lucero, Tatiana Lashina, Elmo M. A. ...