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DIGRA
2005
Springer
15 years 12 months ago
Theory as Game: Designing the Game Game
Is there a way to analyze games by the means of a game? Is there a way to brainstorm game ideas and design solutions through theory? Finnish scholar and game designer Aki Järvine...
Aki Järvinen
DDECS
2007
IEEE
143views Hardware» more  DDECS 2007»
16 years 22 days ago
Fault Injection and Simulation for Fault Tolerant Reconfigurable Duplex System
– The implementation and the fault simulation technique for the highly reliable digital design using two FPGAs under a processor control is presented. Two FPGAs are used for dupl...
Pavel Kubalík, Jirí Kvasnicka, Hana ...
JSAC
2011
108views more  JSAC 2011»
15 years 1 months ago
A Model-Based Approach to Cognitive Radio Design
Abstract—Cognitive radio is a promising technology for fulfilling the spectrum and service requirements of future wireless communication systems. Real experimentation is a key f...
Jorg Lotze, Suhaib A. Fahmy, Juanjo Noguera, Linda...
CHI
2009
ACM
16 years 7 months ago
Supporting the design of network-spanning applications
In this case study, we describe our use of ECT, a tool intended to simplify the design and development of network-spanning applications. We have used ECT throughout the course of ...
Stefan Rennick Egglestone, Andy Boucher, Tom Rodde...
ICDCS
2002
IEEE
15 years 11 months ago
Design of Adaptive and Reliable Mobile Agent Communication Protocols
This paper presents a mailbox-based scheme for designing flexible and adaptive message delivery protocols in mobile agent (MA) systems. The scheme associates each mobile agent wit...
Jiannong Cao, Xinyu Feng, Jian Lü, Sajal K. D...