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AINA
2009
IEEE
16 years 1 months ago
VirtCloud: Virtualising Network for Grid Environments
Networking infrastructure is a vital part of virtual computer clusters. This paper describes VirtCloud, a system for interconnecting virtual clusters in a state-wide network based...
David Antos, Ludek Matyska, Petr Holub, Jirí...
INFOCOM
2005
IEEE
15 years 12 months ago
Design and implementation of network puzzles
Abstract— Client puzzles have been proposed in a number of protocols as a mechanism for mitigating the effects of distributed denial of service (DDoS) attacks. In order to provid...
Wu-chi Feng, Edward C. Kaiser, A. Luu
NSDI
2007
15 years 8 months ago
WiLDNet: Design and Implementation of High Performance WiFi Based Long Distance Networks
WiFi-based Long Distance (WiLD) networks with links as long as 50–100 km have the potential to provide connectivity at substantially lower costs than traditional approaches. How...
Rabin K. Patra, Sergiu Nedevschi, Sonesh Surana, A...
DATE
2009
IEEE
159views Hardware» more  DATE 2009»
16 years 1 months ago
Design and implementation of a database filter for BLAST acceleration
— BLAST is a very popular Computational Biology algorithm. Since it is computationally expensive it is a natural target for acceleration research, and many reconfigurable archite...
Panagiotis Afratis, Constantinos Galanakis, Euripi...
ATAL
2008
Springer
15 years 8 months ago
The identification of users by relational agents
Virtual agents designed to establish relationships with more than one user must be able to identify and distinguish among those users with high reliability. We descr...
Daniel Schulman, Mayur Sharma, Timothy W. Bickmore