We discuss three design strategies for improving the quality of social interaction and learning with interactive museum guides: 1) embodied interaction; 2) game-learning; 3) a hyb...
Ron Wakkary, Marek Hatala, Kevin Muise, Karen Tane...
This paper presents the design principles, development and implementation of an e-learning framework, called Intelligent Cognitive Agents (InCA). The InCA framework is an ontology...
Liana Razmerita, Thierry Nabeth, Albert A. Angehrn...
Background: In computer science, database systems are based on the relational model founded by Edgar Codd in 1970. On the other hand, in the area of biology the word 'databas...
We propose a system that reads the text encountered in natural scenes with the aim to provide assistance to the visually impaired persons. This paper describes the system design a...
It is well known that a search engine can significantly benefit from an auxiliary database, which can suggest interpretations of the search query by means of the involved concep...
Ronald Fagin, Benny Kimelfeld, Yunyao Li, Sriram R...