Sciweavers

16666 search results - page 2726 / 3334
» Descriptive and Computational Complexity
Sort
View
VISUALIZATION
1999
IEEE
15 years 11 months ago
Rendering on a Budget: A Framework for Time-Critical Rendering
We present a technique for optimizing the rendering of highdepth complexity scenes. Prioritized-Layered Projection (PLP) does this by rendering an estimation of the visible set fo...
James T. Klosowski, Cláudio T. Silva
CHI
1998
ACM
15 years 11 months ago
Triangles: Tangible Interface for Manipulation and Exploration of Digital Information Topography
This paper presents a system for interacting with digital information, called Triangles. The Triangles system is a physical/digital construction kit, which allows users to use two...
Matthew G. Gorbet, Maggie Orth, Hiroshi Ishii
SIGGRAPH
1998
ACM
15 years 11 months ago
Progressive Forest Split Compression
In this paper we introduce the Progressive Forest Split (PFS) representation, a new adaptive refinement scheme for storing and transmitting manifold triangular meshes in progress...
Gabriel Taubin, André Guéziec, Willi...
SPAA
1997
ACM
15 years 11 months ago
A Localized Algorithm for Parallel Association Mining
Discovery of association rules is an important database mining problem. Mining for association rules involves extracting patterns from large databases and inferring useful rules f...
Mohammed Javeed Zaki, Srinivasan Parthasarathy, We...
ACCV
2009
Springer
15 years 11 months ago
People Tracking and Segmentation Using Efficient Shape Sequences Matching
Abstract. We design an effective shape prior embedded human silhouettes extraction algorithm. Human silhouette extraction is found challenging because of articulated structures, po...
Junqiu Wang, Yasushi Yagi, Yasushi Makihara
« Prev « First page 2726 / 3334 Last » Next »