Sciweavers

1966 search results - page 279 / 394
» Description Logics and Planning
Sort
View
CSCW
2002
ACM
15 years 6 months ago
Physical and Virtual Tools: Activity Theory Applied to the Design of Groupware
Activity theory is based on the concept of tools mediating between subjects and objects. In this theory, an individual's creative interaction with his or her surroundings can ...
Morten Fjeld, Kristina Lauche, Martin Bichsel, Fre...
AIED
2007
Springer
16 years 16 days ago
Fitting Spatial Ability into Intelligent Tutoring Systems Development
Building effective learning environments is an art that can only be perfected by a great deal of explorations involving the environments’ audience: the learners. This paper focus...
Nancy Milik, Antonija Mitrovic, Michael Grimley
BIRTHDAY
2005
Springer
15 years 12 months ago
SAT-Based Decision Procedures for Automated Reasoning: A Unifying Perspective
Propositional reasoning (SAT) is an essential part of many reasoning tasks. Many problems in computer science can be compiled to SAT and then effectively decided using state-of-th...
Alessandro Armando, Claudio Castellini, Enrico Giu...
EUC
2005
Springer
15 years 12 months ago
Dependable Polygon-Processing Algorithms for Safety-Critical Embedded Systems
Algorithms that process geometric objects become more and more important for many safety-critical embedded systems, e.g. for motion planning or collision detection, where correctne...
Jens Brandt, Klaus Schneider
ECAI
2004
Springer
15 years 11 months ago
Game-Theoretic Agent Programming in Golog
We present the agent programming language GTGolog, which integrates explicit agent programming in Golog with gametheoretic multi-agent planning in Markov games. It is a generalizat...
Alberto Finzi, Thomas Lukasiewicz