A modelling procedure consists of a sequence of modelling tasks. With the increasing size of models during the development, the relations among modelling objects and their correspo...
Yuan Ren, Jens Lemcke, Andreas Friesen, Tirdad Rah...
When developing an Adaptive Learning System (ALS), users are generally consulted (if at all) towards the end of the development cycle. This can limit users’ feedback to the chara...
Martin Harrigan, Milos Kravcik, Christina Steiner,...
Usability testing activities have numerous benefits in theory, yet they are often overlooked or disregarded in practice. A testing paradigm which yields objective, quantitative re...
Liam Feldman, Carl J. Mueller, Dan E. Tamir, Oleg ...
This article describes the process and challenges of developing a content model that can support the content and metadata present in a complex media archive. Media archives have s...
Christopher A. Beer, Peter D. Pinch, Karen Cariani
We present a method for procedurally modeling general complex 3D shapes. Our approach is targeted towards applications in digital entertainment and gaming and can automatically ge...