: In this paper we describe a method for modeling the dynamic behavior of splashing fluids. The model simulates the behavior of a fluid when objects impact or float on its surfa...
Geometric algorithms are based on geometric objects such as points, lines and circles. The term Kernel refers to a collection of representations for constant-size geometric objects...
Susan Hert, Michael Hoffmann, Lutz Kettner, Sylvai...
The existence of large datasets requires methods for producing simpler or summarized views of data. Typical approaches to summarization based on statistics do not capture complete...
Modeling and recognition of 3D objects by surface is an important problem in machine vision. Given a large number of range data points of an object surface, we present a relaxatio...
Chang Y. Choo, Nasser M. Nasrabadi, William I. Kwa...
We describe a reconstruction method of multiple motion scenes, which are the scenes containing multiple moving objects, from uncalibrated views. Assuming that the objects are movi...