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CA
1995
IEEE
15 years 10 months ago
Dynamic simulation of splashing fluids
: In this paper we describe a method for modeling the dynamic behavior of splashing fluids. The model simulates the behavior of a fluid when objects impact or float on its surfa...
James F. O'Brien, Jessica K. Hodgins
WAE
2001
223views Algorithms» more  WAE 2001»
15 years 8 months ago
An Adaptable and Extensible Geometry Kernel
Geometric algorithms are based on geometric objects such as points, lines and circles. The term Kernel refers to a collection of representations for constant-size geometric objects...
Susan Hert, Michael Hoffmann, Lutz Kettner, Sylvai...
FLAIRS
2000
15 years 8 months ago
Deriving Summaries Through an Identity-Based Approach
The existence of large datasets requires methods for producing simpler or summarized views of data. Typical approaches to summarization based on statistics do not capture complete...
Kathleen Hornsby
MVA
1990
137views Computer Vision» more  MVA 1990»
15 years 8 months ago
Relaxation Based Modeling and Recognition of 3D Surfaces from Range Data
Modeling and recognition of 3D objects by surface is an important problem in machine vision. Given a large number of range data points of an object surface, we present a relaxatio...
Chang Y. Choo, Nasser M. Nasrabadi, William I. Kwa...
ICCV
2001
IEEE
16 years 8 months ago
Multiple Motion Scene Reconstruction from Uncalibrated Views
We describe a reconstruction method of multiple motion scenes, which are the scenes containing multiple moving objects, from uncalibrated views. Assuming that the objects are movi...
Mei Han, Takeo Kanade