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IE
2007
15 years 7 months ago
Exploring terra incognita: wayfinding devices for games
The ludic experience of exploring wilderness in gameworlds may be compromised by either the negative affects of disorientation or the conspicuous application of architectural prin...
Nicola J. Bidwell, Colin Lemmon, Mihai Roturu, Chr...
CRIWG
2007
15 years 7 months ago
Deployment of Ontologies for an Effective Design of Collaborative Learning Scenarios
Two of the most important research subjects during the development of intelligent authoring systems (IAS) for education are the modeling of knowledge and the extraction of knowledg...
Seiji Isotani, Riichiro Mizoguchi
FECS
2007
223views Education» more  FECS 2007»
15 years 7 months ago
Designing Software Engineering Option within Computer Science Bachelor of Science Program
- This paper describes a Software Engineering Option (SEO) within the current BS in Computer Science program at UMASS Dartmouth. The SE Option reuses significant portion of the exi...
Jan Bergandy, Paul L. Bergstein, Boleslaw Mikolajc...
AAAI
2006
15 years 7 months ago
Multiagent Coalition Formation for Computer-Supported Cooperative Learning
In this paper, we describe a computer-supported cooperative learning system in education and the results of its deployment. The system, called I-MINDS, consists of a set of teache...
Leen-Kiat Soh, Nobel Khandaker, Hong Jiang
DAIS
2006
15 years 7 months ago
Fault-Tolerant Replication Based on Fragmented Objects
This paper describes a novel approach to fault-tolerance in distributed object-based systems. It uses the fragmented-object model to integrate replication mechanisms into distribut...
Hans P. Reiser, Rüdiger Kapitza, Jörg Do...