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MHCI
2009
Springer
16 years 26 days ago
Studying multi-user settings for pervasive games
Whenever a pervasive game has to be developed for a group of children an appropriate multi-user setting has to be found. If the pervasive game does not support the children with a...
Karin Leichtenstern, Elisabeth André
GROUP
2009
ACM
16 years 25 days ago
Emergent team coordination: from fire emergency response practice to a non-mimetic simulation game
We take the work practices of fire emergency responders as the basis for developing simulations to teach team coordination. We introduce non-mimetic simulation: economic operation...
Zachary O. Toups, Andruid Kerne, William A. Hamilt...
DATE
2007
IEEE
56views Hardware» more  DATE 2007»
16 years 20 days ago
Unknown blocking scheme for low control data volume and high observability
This paper presents a new blocking logic to block unknowns for temporal compactors. The proposed blocking logic can reduce data volume required to control the blocking logic and a...
Seongmoon Wang, Wenlong Wei, Srimat T. Chakradhar
ESCIENCE
2007
IEEE
16 years 20 days ago
Towards a Grid-Enabled Simulation Framework for Nano-CMOS Electronics
The electronics design industry is facing major challenges as transistors continue to decrease in size. The next generation of devices will be so small that the position of indivi...
Liangxiu Han, Asen Asenov, Dave Berry, Campbell Mi...
ICRA
2007
IEEE
130views Robotics» more  ICRA 2007»
16 years 19 days ago
View Planning of Multiple Active Cameras for Wide Area Surveillance
— This paper describes a view planning of multiple cameras for tracking multiple persons for surveillance purposes. When only a few active cameras are used to cover a wide area, ...
Noriko Takemura, Jun Miura