We consider the problem of imaging a scene with a given depth of field at a given exposure level in the shortest amount of time possible. We show that by (1) collecting a sequence ...
An approach that allows a user to assist an automatic system in modeling buildings is described. The approach is designed to be efficient in user time and effort while preserving ...
Image-based location estimation methods typically recognize every photo independently, and their resulting reliance on strong visual feature matches makes them most suited for dis...
City environments often lack textured areas, contain
repetitive structures, strong lighting changes and therefore
are very difficult for standard 3D modeling pipelines.
We prese...
We reconstruct geometry for a time-varying scene given by a number of video sequences. The dynamic geometry is represented by a 3D hypersurface embedded in space-time. The interse...