This paper presents a hybrid 1D motion estimation algorithm which combines pixel-based and region-based approaches that can give depth images from translational video sequences wi...
Shape from shading (SfS) has always been difficult for real applications due to its intrinsic ill-posedness. In this paper, we propose an interactive SfS method which efficiently ...
Gang Zeng, Yasuyuki Matsushita, Long Quan, Heung-Y...
Humans are articulated objects composed of non-rigid parts. We are interested in detecting and tracking human motions over various periods of time. In this paper we describe a met...
We consider the problem of nonrigid shape and motion recovery from point correspondences in multiple perspective views. It is well known that the constraints among multiple views o...
A video sequence of an underwater scene taken from
above the water surface suffers from severe distortions due
to water fluctuations. In this paper, we simultaneously estimate
t...