Abstract. This paper proposes a simple augmentation to texture mapping hardware which produces the correct depth buffer content and hence correct visibility when replacing complex ...
We describe a new method for camera autocalibration and scaled Euclidean structure and motion, from three or more views taken by a moving camera with fixed but unknown intrinsic ...
In this paper we present an approach for separating two transparent layers of complex non-rigid scene dynamics. The dynamics in one of the layers is assumed to be repetitive, whil...
Suppose two perspective views of four world points are given and that the intrinsic parameters are known but the camera poses and the world point positions are not. We prove that t...
This paper presents a robust invariant descriptor for symbol-based image recognition and retrieval. A modified Hough-based Transform is used to extract parameter space informatio...