In traditional mobile streaming networks such as 3G cellular networks, all users pull streams from a server. Such pull model leads to high streaming cost and problem in system sca...
Effective use of the memory hierarchy is critical for achieving high performance on embedded systems. We focus on the class of streaming applications, which is increasingly preval...
Janis Sermulins, William Thies, Rodric M. Rabbah, ...
Collaborative virtual environment has been limited on static or rigid 3D models, due to the difficulties of real-time streaming of large amounts of data that is required to descri...
Ziying Tang, Guodong Rong, Xiaohu Guo, B. Prabhaka...
We consider the problem of "progressively" joining relations whose records are continuously retrieved from remote sources through an unstable network that may incur temp...
Yufei Tao, Man Lung Yiu, Dimitris Papadias, Marios...
In this paper we propose a chunkless structure for multimedia distribution over peer-to-peer networks. With the proposed approach, the original multimedia packets are partitioned ...
Riccardo Bernardini, Roberto Rinaldo, Andrea Vital...