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ICMCS
2006
IEEE
125views Multimedia» more  ICMCS 2006»
16 years 20 days ago
COSMOS: Peer-to-Peer Collaborative Streaming Among Mobiles
In traditional mobile streaming networks such as 3G cellular networks, all users pull streams from a server. Such pull model leads to high streaming cost and problem in system sca...
Man-Fung Leung, Shueng-Han Gary Chan, Oscar C. Au
LCTRTS
2005
Springer
16 years 3 days ago
Cache aware optimization of stream programs
Effective use of the memory hierarchy is critical for achieving high performance on embedded systems. We focus on the class of streaming applications, which is increasingly preval...
Janis Sermulins, William Thies, Rodric M. Rabbah, ...
VR
2010
IEEE
146views Virtual Reality» more  VR 2010»
15 years 5 months ago
Streaming 3D shape deformations in collaborative virtual environment
Collaborative virtual environment has been limited on static or rigid 3D models, due to the difficulties of real-time streaming of large amounts of data that is required to descri...
Ziying Tang, Guodong Rong, Xiaohu Guo, B. Prabhaka...
SIGMOD
2005
ACM
118views Database» more  SIGMOD 2005»
16 years 6 months ago
RPJ: Producing Fast Join Results on Streams through Rate-based Optimization
We consider the problem of "progressively" joining relations whose records are continuously retrieved from remote sources through an unstable network that may incur temp...
Yufei Tao, Man Lung Yiu, Dimitris Papadias, Marios...
DCC
2008
IEEE
15 years 6 months ago
A Reliable Chunkless Peer-to-Peer Architecture for Multimedia Streaming
In this paper we propose a chunkless structure for multimedia distribution over peer-to-peer networks. With the proposed approach, the original multimedia packets are partitioned ...
Riccardo Bernardini, Roberto Rinaldo, Andrea Vital...