Much of the motion capture data used in animations, commercials, and video games is carefully segmented into distinct motions either at the time of capture or by hand after the ca...
Jernej Barbic, Alla Safonova, Jia-Yu Pan, Christos...
— In this paper, we propose a new supervised learning method whereby information is controlled by the associated cost in an intermediate layer, and in an output layer, errors bet...
—With increasing spatial reuse of the radio spectrum, co-channel interference is becoming a dominant noise source and may severely degrade the communication performance of wirele...
In this paper we analyze the performance of random beamforming schemes in a multi-user Gaussian broadcast channel. Each user will have N > 1 receive antennas allowing optimal c...
This paper proposes a dereverberation method for musical audio signals. Existing dereverberation methods are designed for speech signals and are not necessarily effective for supp...