This paper analyzes the potential advantages and theoretical challenges of “active learning” algorithms. Active learning involves sequential sampling procedures that use infor...
Abstract. We propose a new operational model for shared variable concurrency, in the context of a concurrent, higher-order imperative language `a la ML. In our model the scheduling...
Scenario languages based on Message Sequence Charts (MSCs) have been widely studied in the last decade [21,20,3,15,12,19,14]. The high expressive power of MSCs renders many basic ...
Abstract. We propose a new model for timed games, based on concurrent game structures (CGSs). Compared to the classical timed game automata of Asarin et al. [8], our timed CGSs are...
One day, you suddenly find that a private key corresponding to your Identity is up for sale at e-Bay. Since you do not suspect a key compromise, perhaps it must be the PKG who is...