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» Dense 3D reconstruction from specularity consistency
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ICPR
2000
IEEE
15 years 10 months ago
3-D Object Reconstruction Using Spatially Extended Voxels and Multi-Hypothesis Voxel Coloring
In this paper we describe a voxel-based 3-D reconstruction technique from multiple calibrated camera views that makes explicit use of the finite size footprint of a voxel when pr...
Eckehard G. Steinbach, Bernd Girod, Peter Eisert, ...
DAGM
2006
Springer
15 years 9 months ago
Robust Variational Segmentation of 3D Objects from Multiple Views
We propose a probabilistic formulation of 3D segmentation given a series of images from calibrated cameras. Instead of segmenting each image separately in order to build a 3D surfa...
Kalin Kolev, Thomas Brox, Daniel Cremers
CVPR
2010
IEEE
1351views Computer Vision» more  CVPR 2010»
16 years 2 months ago
Live Dense Reconstruction with a Single Moving Camera
We present a method which enables rapid and dense reconstruction of scenes browsed by a single live camera. We take point-based real-time structure from motion (SFM) as our starti...
Richard Newcombe, Andrew Davison
CG
2005
Springer
15 years 6 months ago
A freehand sketching interface for progressive construction of 3D objects
This paper presents an intuitive, freehand sketching application for Computer Aided Design (CAD) that can reconstruct a 3D object from a single, flat, freehand sketch. A pen is us...
Mark Masry, Dong Joong Kang, Hod Lipson
ICRA
2007
IEEE
225views Robotics» more  ICRA 2007»
16 years 10 days ago
Accurate Quadrifocal Tracking for Robust 3D Visual Odometry
— This paper describes a new image-based approach to tracking the 6dof trajectory of a stereo camera pair using a corresponding reference image pairs instead of explicit 3D featu...
Andrew I. Comport, Ezio Malis, Patrick Rives