A general game player is an agent capable of taking as input a description of a game’s rules in a formal language and proceeding to play without any subsequent human input. To do...
Traditional Dempster Shafer belief theory does not provide a simple method for judging the effect of statistical and probabilistic data on belief functions and vice versa. This put...
This paper describes a rule-based algorithm to derive a relational schema from an extended entity-relationship model. Our work is based on an approach by Atzeni and Torlone in whic...
The ubiquity of our increasingly distributed and complex computing environments have necessitated the development of programming approaches and paradigms that can automatically man...
The new breed of reconfigurable integrated circuits (ICs) offer switched-capacitor based analogue circuits whose functionality can be altered during run-time. Rapidly changing th...