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TCIAIG
2010
15 years 1 months ago
Evolutionary Game Design
It is easy to create new combinatorial games but more difficult to predict those that will interest human players. We examine the concept of game quality, its automated measurement...
Cameron Browne, Frédéric Maire
FLOPS
1999
Springer
15 years 11 months ago
Typed Higher-Order Narrowing without Higher-Order Strategies
We describe a new approach to higher-order narrowing computations in a class of systems suitable for functional logic programming. Our approach is based on a translation of these s...
Sergio Antoy, Andrew P. Tolmach
FLOPS
1999
Springer
15 years 11 months ago
Using Types as Approximations for Type Checking Prolog Programs
Abstract. Subtyping tends to undermine the effects of parametric polymorphism as far as the static detection of type errors is concerned. Starting with this observation we present...
Christoph Beierle, Gregor Meyer
KR
1998
Springer
15 years 10 months ago
Explanatory Diagnosis: Conjecturing Actions to Explain Observations
Our concern in this paper is with conjecturing diagnoses to explain what happened to a system, given a theory of system behaviour and some observed (aberrant) behaviour. We charac...
Sheila A. McIlraith
SIGGRAPH
1993
ACM
15 years 10 months ago
Autocalibration for virtual environments tracking hardware
We describe two instances in which precise mechanical calibration of virtual environments equipment has been replaced by automated algorithmic calibration through software that en...
Stefan Gottschalk, John F. Hughes