Local perception filters exploit the limitations of human perception to reduce the effects of network latency in multiplayer computer games. Because they allow temporal distorti...
An important question for network simulation is what level of detail is required to obtain a desired level of accuracy. While in some networks, the level of detail is an open rese...
Internet measurements have shown that network failures happen frequently, and that existing routing protocols can take multiple seconds, or even minutes, to converge after a failu...
Dan Pei, Lan Wang, Daniel Massey, Shyhtsun Felix W...
Several recent proposals for sharing congestion information across concurrent flows between end-systems overlook an important problem: two or more flows sharing congestion state...
Aditya Akella, Srinivasan Seshan, Hari Balakrishna...
A significant fraction of the total power in highly synchronous systems is dissipated over clock networks. Hence, low-power clocking schemes would be promising approaches for futu...
Matthew Cooke, Hamid Mahmoodi-Meimand, Kaushik Roy