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» Delaunay Meshing of Isosurfaces
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SMI
2003
IEEE
111views Image Analysis» more  SMI 2003»
15 years 11 months ago
Isotropic Surface Remeshing
This paper proposes a new method for isotropic remeshing of triangulated surface meshes. Given a triangulated surface mesh to be resampled and a user-specified density function d...
Pierre Alliez, Éric Colin de Verdièr...
SIGGRAPH
2010
ACM
15 years 10 months ago
Matching fluid simulation elements to surface geometry and topology
We introduce an Eulerian liquid simulation framework based on the Voronoi diagram of a potentially unorganized collection of pressure samples. Constructing the simulation mesh in ...
Tyson Brochu, Christopher Batty, Robert Bridson
TPDS
2010
103views more  TPDS 2010»
15 years 4 months ago
A Distributed Protocol to Serve Dynamic Groups for Peer-to-Peer Streaming
—Peer-to-peer (P2P) streaming has been widely deployed over the Internet. A streaming system usually has multiple channels, and peers may form multiple groups for content distrib...
Xing Jin, S.-H. Gary Chan, Wan-Ching Wong, Ali C. ...
PG
1997
IEEE
15 years 10 months ago
Incremental view-dependent multiresolution triangulation of terrain
A view-dependent multiresolution triangulation algorithm is presented for a real-time flythrough. The triangulation of the terrain is generated incrementally onthe-fly during th...
Reinhard Klein, Daniel Cohen-Or, Tobias Hüttn...
TVCG
2011
126views more  TVCG 2011»
15 years 1 months ago
A Comparison of Gradient Estimation Methods for Volume Rendering on Unstructured Meshes
—This paper presents a study of gradient estimation methods for rendering unstructured-mesh volume data. Gradient estimation is necessary for rendering shaded isosurfaces and spe...
Carlos D. Correa, Robert Hero, Kwan-Liu Ma