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GLOBECOM
2008
IEEE
16 years 28 days ago
A Theory-Driven Distribution Algorithm for Peer-to-Peer Real Time Streaming
—Many distribution algorithms have been proposed up to now for P2P real time streaming. However, due to the lack of basic theoretical results and bounds, common sense and intuiti...
Lorenzo Bracciale, Francesca Lo Piccolo, Dario Luz...
WSNA
2003
ACM
15 years 11 months ago
Analyzing and modeling encryption overhead for sensor network nodes
Recent research in sensor networks has raised security issues for small embedded devices. Security concerns are motivated by the deployment of a large number of sensory devices in...
Prasanth Ganesan, Ramnath Venugopalan, Pushkin Ped...
ACSC
2002
IEEE
15 years 11 months ago
Reducing Cognitive Overhead on the World Wide Web
HyperScout, a Web application, is an intermediary between a server and a client. It intercepts a page to the client, gathers information on each link, and annotates each link with...
R. J. Witt, S. P. Tyerman
LICS
2000
IEEE
15 years 11 months ago
Concurrent Omega-Regular Games
We consider two-player games which are played on a finite state space for an infinite number of rounds. The games are concurrent, that is, in each round, the two players choose ...
Luca de Alfaro, Thomas A. Henzinger
COLT
1999
Springer
15 years 10 months ago
Regret Bounds for Prediction Problems
We present a unified framework for reasoning about worst-case regret bounds for learning algorithms. This framework is based on the theory of duality of convex functions. It brin...
Geoffrey J. Gordon