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VW
1998
Springer
157views Virtual Reality» more  VW 1998»
15 years 11 months ago
Real Face Communication in a Virtual World
This paper describes an efficient method to make an individual face for animation from several possible inputs and how to use this result for a realistic talking head communication...
Won-Sook Lee, Elwin Lee, Nadia Magnenat-Thalmann
SIGGRAPH
1994
ACM
15 years 11 months ago
Drawing and animation using skeletal strokes
strokes makes it particularly attractive in terms of storage size and transmission efficiency. Its efficient implementation is favourable for incorporation into windowing systems a...
Siu Chi Hsu, Irene H. H. Lee
SIGGRAPH
1994
ACM
15 years 11 months ago
Using particles to sample and control implicit surfaces
We present a new particle-based approach to sampling and controlling implicit surfaces. A simple constraint locks a set of particles onto a surface while the particles and the sur...
Andrew P. Witkin, Paul S. Heckbert
DAC
2005
ACM
15 years 9 months ago
Timing-driven placement by grid-warping
Grid-warping is a recent placement strategy based on a novel physical analogy: rather than move the gates to optimize their location, it elastically deforms a model of the 2-D chi...
Zhong Xiu, Rob A. Rutenbar
DICTA
2007
15 years 8 months ago
Visual Tracking Based on Color Kernel Densities of Spatial Awareness
We propose a kernel-density based scheme that incorporates the object colors with their spatial relevance to track the object in a video sequence. The object is modeled by the col...
Zhuan Qing Huang, Zhuhan Jiang