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» Definition and modeling of process using object orientation
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SAC
2009
ACM
15 years 11 months ago
Aspect-oriented procedural content engineering for game design
Generally progressive procedural content in the context of 3D scene rendering is expressed as recursive functions where a finer level of detail gets computed on demand. Typical e...
Walter Cazzola, Diego Colombo, Duncan Harrison
MODELS
2009
Springer
15 years 11 months ago
From UML to Alloy and Back Again
Abstract. Model Transformations can be used to bridge the gap between design and analysis technical spaces by creating tools that allow a model produced by a designer to be transfo...
Seyyed M. A. Shah, Kyriakos Anastasakis, Behzad Bo...
EPS
1998
Springer
15 years 10 months ago
Variable-Dimensional Optimization with Evolutionary Algorithms Using Fixed-Length Representations
This paper discusses a simple representation of variable-dimensional optimization problems for evolutionary algorithms. Although it was successfully applied to the optimization of ...
Joachim Sprave, Susanne Rolf
SIGMOD
1996
ACM
116views Database» more  SIGMOD 1996»
15 years 10 months ago
Optimizing Queries over Multimedia Repositories
Repositories of multimedia objects having multiple types of attributes e.g., image, text are becoming increasingly common. A selection on these attributes will typically produce n...
Surajit Chaudhuri, Luis Gravano
MSS
2003
IEEE
151views Hardware» more  MSS 2003»
15 years 11 months ago
Accurate Modeling of Cache Replacement Policies in a Data Grid
Caching techniques have been used to improve the performance gap of storage hierarchies in computing systems. In data intensive applications that access large data files over wid...
Ekow J. Otoo, Arie Shoshani